Templates & Asset Preparation
SVG preparation, multi-size garment templates, garment panel mapping, and asset setup for online apparel builders.
Elmar Betcher Apparel Customizer & Production Artwork Specialist
I help apparel companies connect customization with production.
I help apparel and custom-uniform companies prepare templates, onboard products, and check customer-generated artwork for production across 2D and 3D customizer workflows.
I bring around 10 years of sportswear experience to the technical and production side of apparel customization.
I’ve worked on both sides of online apparel builders: preparing the assets and templates customers customize, and cleaning up the artwork they generate for production. That experience helps me connect garment construction, digital templates, and production requirements.
I’ve also built a basic apparel customizer using Fabric.js, Three.js, JavaScript, PHP, and MySQL, giving me practical insight into how assets and artwork move through a customizer.
Templates, production artwork, output QA, and 3D product setup.
SVG preparation, multi-size garment templates, garment panel mapping, and asset setup for online apparel builders.
Production-ready artwork, prepress preparation, file cleanup, and quality checks on customer-generated customizer output.
Preparing products for customization and supporting 2D-to-3D garment workflows, with working knowledge of CLO3D, Blender, Substance Painter, and basic 3D apparel asset creation.
Selected apparel projects shaped by hands-on customizer and production experience.
My sportswear background informs how I prepare garment assets and production artwork. Browse the apparel design examples below, or explore the interactive customizer demo to see a tool I built.
This basic demo brings together garment assets, editable artwork, and a 3D preview.
Drag to rotate Choose colors to customize